Week 16 – Finishing
Module: Master The Ball: 1-11 Years Old Classroom: Use The 360TFT Game Model Original Location: https://www.skool.com/football-coaching-academy-5676/classroom
Session Focus
Game-Based Scenarios & Decision-Making
In this final week of the block, we shift from isolated finishing to game-based decision-making. Players will be asked to read the situation and choose when, where, and how to finish — and not just because it’s their turn to shoot.
We want players to:
- Recognise space and timing
- Choose the right technique for the moment
- Stay composed and confident
This is where everything comes together — dribbling, scanning, body shape, decision-making — to create real goals in game-like situations.
Structure & Flow of Session
1. Ball Mastery Warm-Up (10 mins)
Age 1-6: Basic ball control with finishing games Age 7-11: More complex footwork with decision-based finishing
2. Contextual Game Scenario (15 mins)
Age 1-6: Simple games encouraging goal-scoring decisions Age 7-11: Game-based scenarios with technique choices
3. Small Sided Game (15 mins)
Age 1-6: Fun games encouraging finishing opportunities Age 7-11: Conditioned games rewarding game intelligence around scoring
4. Match-Related Play (15–20 mins)
Age 1-6: Free play with minimal rules Age 7-11: Small-sided matches with decision-based finishing focus
Why This Structure Works
- Pulls all finishing habits into real decision-based moments
- Encourages players to apply what they’ve learned in match context
- Reinforces scanning, movement, and calmness under pressure
- Builds game intelligence around scoring — not just shooting
This content is part of the 360TFT Football Coaching Academy - Use The 360TFT Game Model