Session Plans: 1v1
Original Location: https://www.skool.com/coachingacademy/classroom/session-plans-1v1
Description: 1v1 Training Session Plans for any age and stage.
Course Structure
Start Here
- Introduction to 1v1 session plans
1v1 Sessions
Core 1v1 Drills
- 1-2, Finish, into a 1v1
- 1v1 - Defensive 3rd
- 1v1 - Face2face and Behind
- 1v1 - Pressure From Behind
- 1v1 - Side by Side
- 1v1 - Side Pressure (Final 3rd)
- 1v1 Carousel
- 1v1 Cuts
- 1v1 Face To Face And Passing
- 1v1 Game
- 1v1 or 2v2
- 1v1 Pressure From the Side
- 1v1 Skills Practice
- 1v1 Waves - Side Pressure
Game-Based Sessions
- 2 Touch Game
- 2 Touch Max Game
- 2v2 To Goal
- 8 1v1’s
- Free-For-All (1v1v1v1)
- The 1v1 Finishing Game
- The 1v1 Lanes Game
- The 1v1 Square
- The 360 Game
Technical Sessions
- Back to Goal 2v2 with Support
- Bounce Pass and Switch
- Bounce to Break — 3v0 into 3v2 With Neutral
- Box Entry & Exit – Receive, Turn, Combine
- Continuous 1v1
- Control & Finish 1v1s
- Different 1v1 Scenarios
- Different Games - 1 Pitch
- Game Realistic 1v1 Scenarios – Scan, React, Finish
- How’s Your Touch Game
- Open Up Space
- Overloads and Combinations
- Overloads In Transition
- Pivot Play & Show To Go
Defensive & Pressing
- Last Line Defending: Managing Overloads
- Pressing Awareness
- Shoot Then Defend
Receiving & Turning
- Receive and Attack Face-to-Face
- Receiving Under Pressure
- Scanning
- Turn and Attack
PDF Version
- Downloadable PDF of all 1v1 session plans
Additional Resources (Draft)
- 328 Premium Sessions
- Ball Mastery Videos
- Ball Mastery Sessions
- Technical Sessions
- Goalkeepers
- Fitness
Session Plan Categories
By Pressure Type
- Face-to-Face: Defender directly in front
- Pressure From Behind: Defender approaching from behind
- Side Pressure: Defender approaching from the side
- Side by Side: Defender running alongside
By Game Situation
- Defensive 3rd: 1v1s near own goal
- Final 3rd: 1v1s in attacking areas
- Transition: Switching from attack to defense
By Skill Focus
- Dribbling: 1v1 Cuts, Skills Practice
- Finishing: Control & Finish, Finishing Game
- Receiving: Receiving Under Pressure, Scanning
- Turning: Turn and Attack, Box Entry & Exit