The Session When I Stopped Running Drills And Started Running Games

I watched my players execute perfect passes in drills then fall apart in matches. The technique was there but the decision-making was not. That is when I discovered why small-sided games matter more than any drill I had ever run.

I had run the perfect passing drill. Players in lines. Ball moved crisply from foot to foot. Technique was sharp. Passing weight was good. I felt like a proper coach.

Then Saturday came.

The same players who had passed beautifully in training could not find a teammate under any pressure. The technique that looked clean on Tuesday disappeared completely when a defender closed them down.

I complained to another coach about my players not transferring their training to matches. He watched one of my sessions and asked a question that changed my coaching forever.

“When during that drill did a player have to decide who to pass to?”

I thought about it. Never. The drill determined who received the ball. Players executed technique without making decisions. They were passing, but they were not playing.

What I Discovered About Games

I started replacing drills with small-sided games. The transformation was immediate and dramatic.

In a four-versus-four game, my players touched the ball five times more often than they would in eleven-versus-eleven. But more importantly, every touch required a decision. Where is the pressure? Where is the space? Who can I find? Should I dribble or pass?

The technical practice was still happening. Players were still passing, receiving, dribbling. But now they were doing it in context. The game taught them when each technique mattered.

My players started making better decisions in matches within weeks. Not because I had improved their technique, but because I had started training their decision-making alongside it.

The Games That Made The Difference

Over years of testing, I have found eight small-sided games that develop different aspects of play.

One-versus-one to goal develops dribbling and finishing under pressure. I set up a fifteen-by-twenty-yard area with mini goals at each end. One attacker tries to beat one defender and score. If the defender wins the ball, they counter-attack to the opposite goal.

The beauty of this game is that it strips football down to its fundamental duel. Every match contains dozens of one-versus-one moments. Players who can win these moments create advantages. I encourage direct running at defenders, change of pace, quick finishing. Sixty to ninety second rounds keep intensity high.

Two-versus-two plus two neutrals teaches playing off movement. Two teams of two attack opposite goals, with two neutral players on the sidelines who always play with possession. This creates four-versus-two for the team with the ball.

The neutrals teach players to recognise numerical advantage. Quick support movement after passing. Creating angles to receive. Using extra players effectively. When possession changes, the neutrals switch allegiance immediately, so transitions happen constantly.

Three-versus-three plus one joker develops pressing coordination. Two teams of three with one joker who plays for the team in possession. The defending team must work together because they are always outnumbered.

This game taught my players that pressing alone does not work. They had to coordinate triggers. When one pressed, all pressed. Maintaining defensive shape while pressing became instinctive rather than coached through constant instruction.

Building Tactical Understanding

Four-versus-four plus two wide neutrals develops switching play. The neutrals positioned on the sidelines help teams switch the point of attack when one side becomes congested.

I discovered that many of my players habitually attacked down one side. They had get stuck, lose possession, and do the same thing again. This game rewarded recognising when to switch. The wide neutrals made the switch possible. Players learned to scan before receiving to see the open space on the far side.

Five-versus-five plus two central jokers develops playing through the middle. The jokers in central positions support the team in possession, creating seven-versus-five.

Many teams go wide because it feels safer. This game rewards penetration through congested central areas where the best chances are created. Finding the pivot player, supporting them quickly, combining through traffic. These patterns transferred directly to our match play.

Six-versus-six with no neutrals is the most match-realistic format. Equal numbers in a deliberately tight space. No numerical advantage to rely on. Players must create their own opportunities through movement and quality.

This game demands constant scanning before receiving. Quality first touch under pressure. Movement that opens passing lanes. Maintaining shape even in tight space. Everything that matters in matches, compressed into a format where everyone is constantly involved.

For Larger Groups

Seven-versus-seven plus one joker operating as a false nine develops modern attacking patterns. The joker drops deep from the striker position to link midfield and attack.

This game taught my players how to exploit the space created when a striker drops. If the centre-back follows, midfielders can run beyond into the vacated area. If the centre-back holds, the dropping striker has time on the ball. Understanding this choice transformed how we attacked.

Eight-versus-eight plus two neutrals develops coordinated team pressing. At larger numbers, pressing becomes a team discipline rather than individual effort.

This game taught pressing triggers. Poor first touch by opponent. Ball played backwards. Ball going to weaker player. Ball going wide where passing options are limited. My players learned to recognise these triggers and respond collectively, not individually.

How I Coach These Games

The games themselves teach a lot, but coaching interventions accelerate learning.

I use short freezes. Stop play at a teaching moment. Ask players what they see. Show the solution if needed. Resume immediately. Never more than thirty seconds. Frequent short interventions beat rare long ones.

I ask questions instead of giving answers. “Where is the space?” “Who can help you?” “What is the trigger to press?” Questions force players to think. Instructions let them follow without understanding.

I aim for seventy percent play and thirty percent intervention. During play, I observe without constant instruction. I save coaching for natural breaks, freeze moments, and between rounds.

Matching Games To Ages

For under-eight to under-ten players, I focus on one-versus-one, two-versus-two plus neutrals, and three-versus-three plus one. Small numbers maximise touches. Fun comes first. Individual skills develop through constant involvement.

For under-eleven to under-twelve, I add four-versus-four plus two and five-versus-five plus two. Combinations become possible. Decision-making complexity increases while involvement stays high.

For under-thirteen and above, I use larger formats that demand tactical understanding and coordinated team shape. Six-versus-six, seven-versus-seven plus one, eight-versus-eight plus two. Positions become relevant. Pressing becomes collective.

What Changed For My Team

Within two months of making small-sided games the core of every session, my team played differently in matches.

Decision-making was faster. Players knew their options before the ball arrived. Transitions were sharper because they had practiced them thousands of times in training. Pressing was coordinated because they had learned the triggers together.

I still work on technique. But I do it within game contexts. Passing practice happens in three-versus-three, not in lines. Finishing practice happens in one-versus-one to goal, not in shooting queues.

The disconnect between training and matches disappeared. What they practiced was what they played.

That other coach’s question saved my development as a coach. “When during that drill did a player have to decide who to pass to?”

Now every minute of my training involves decisions. And my players are better for it.


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